SPECS: 8Kingdoms.spec (NEW) - initial
uzsolt
uzsolt at pld-linux.org
Sun Oct 5 11:42:10 CEST 2008
Author: uzsolt Date: Sun Oct 5 09:42:09 2008 GMT
Module: SPECS Tag: HEAD
---- Log message:
- initial
---- Files affected:
SPECS:
8Kingdoms.spec (NONE -> 1.1) (NEW)
---- Diffs:
================================================================
Index: SPECS/8Kingdoms.spec
diff -u /dev/null SPECS/8Kingdoms.spec:1.1
--- /dev/null Sun Oct 5 11:42:10 2008
+++ SPECS/8Kingdoms.spec Sun Oct 5 11:42:04 2008
@@ -0,0 +1,142 @@
+# $Revision$, $Date$
+Summary: 8 Kingdoms is a 3D turn-based fantasy strategic game
+Summary(hu.UTF-8): 8 Kingdoms egy 3D-s körökre osztott stratégiai játék
+Name: 8Kingdoms
+Version: 1.1.0
+Release: 0.1
+License: GPL v3
+Group: X11/Applications/Games
+# http://heanet.dl.sourceforge.net/sourceforge/kralovstvi/8Kingdoms-1.1.0.tar.gz
+Source0: http://dl.sourceforge.net/kralovstvi/%{name}-%{version}.tar.gz
+# Source0-md5: 8409daf3d44e294dcfb50b85e87a3fa1
+# Patch0: %{name}-%{version}.patch
+URL: http://kralovstvi.sourceforge.net/index.php
+BuildRequires: OpenGL-GLU-devel
+BuildRequires: SDL-devel
+BuildRequires: SDL_mixer-devel
+BuildRequires: expat-devel
+BuildRequires: sed > 4.0
+BuildRequires: tcl-devel
+BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
+
+%description
+8 Kingdoms is a 3D turn-based fantasy strategic game in which players
+become kings, build their empires and conquer enemy kingdoms.
+
+%description -l pl.UTF-8
+8 Kingdoms egy 3D-s körökre osztott stratégiai játék, amelyben a
+játékosok királyokká válnak, felépítik a hatalmukat és meghóditják az
+ellenséges birodalmakat.
+
+%prep
+%setup -q
+# %patch0 -p1
+%{__sed} -i "s,games,share," configure.in
+
+%build
+%{__libtoolize}
+%{__aclocal}
+%{__autoconf}
+%{__autoheader}
+%{__automake}
+%configure \
+ --datarootdir=%{_datadir}/%{name} \
+ CPPFLAGS="-include limits.h -include string.h"
+%{__sed} -i "s at pkgdatadir =.*@pkgdatadir = %{_datadir}/%{name}@" Makefile
+
+%{__make}
+
+%install
+rm -rf $RPM_BUILD_ROOT
+
+%{__make} install \
+ DESTDIR=$RPM_BUILD_ROOT
+
+%clean
+rm -rf $RPM_BUILD_ROOT
+
+%files
+%defattr(644,root,root,755)
+%doc AUTHORS ChangeLog NEWS README
+%attr(755,root,root) %{_bindir}/%{name}
+
+%dir %{_datadir}/8Kingdoms/
+%dir %{_datadir}/8Kingdoms/res/
+%dir %{_datadir}/8Kingdoms/res/xml
+%dir %{_datadir}/8Kingdoms/res/xml/languages
+%dir %{_datadir}/8Kingdoms/res/xml/maps
+%dir %{_datadir}/8Kingdoms/res/xml/units
+%dir %{_datadir}/8Kingdoms/res/xml/scripts
+%dir %{_datadir}/8Kingdoms/res/xml/scripts/ai
+%dir %{_datadir}/8Kingdoms/res/xml/terrains
+%dir %{_datadir}/8Kingdoms/res/xml/symbols
+%dir %{_datadir}/8Kingdoms/res/xml/buildings
+%dir %{_datadir}/8Kingdoms/res/xml/bonuses
+%dir %{_datadir}/8Kingdoms/res/model
+%dir %{_datadir}/8Kingdoms/res/model/units
+%dir %{_datadir}/8Kingdoms/res/model/units/elf
+%dir %{_datadir}/8Kingdoms/res/model/units/light_cavalry
+%dir %{_datadir}/8Kingdoms/res/model/units/mage
+%dir %{_datadir}/8Kingdoms/res/model/units/heavy_infantry
+%dir %{_datadir}/8Kingdoms/res/model/units/dwarf
+%dir %{_datadir}/8Kingdoms/res/model/units/spearman
+%dir %{_datadir}/8Kingdoms/res/model/units/sappers
+%dir %{_datadir}/8Kingdoms/res/model/units/archer_cavalry
+%dir %{_datadir}/8Kingdoms/res/model/units/light_infantry
+%dir %{_datadir}/8Kingdoms/res/model/units/archer
+%dir %{_datadir}/8Kingdoms/res/model/units/catapult
+%dir %{_datadir}/8Kingdoms/res/model/units/heavy_cavalry
+%dir %{_datadir}/8Kingdoms/res/model/units/builder
+%dir %{_datadir}/8Kingdoms/res/model/terrain
+%dir %{_datadir}/8Kingdoms/res/model/buildings
+%dir %{_datadir}/8Kingdoms/res/bitmap
+%dir %{_datadir}/8Kingdoms/res/bitmap/units
+%dir %{_datadir}/8Kingdoms/res/bitmap/effects
+%dir %{_datadir}/8Kingdoms/res/bitmap/terrain
+%dir %{_datadir}/8Kingdoms/res/bitmap/buildings
+%dir %{_datadir}/8Kingdoms/res/sounds
+
+%{_datadir}/8Kingdoms/res//*
+%{_datadir}/8Kingdoms/res/xml/*
+%{_datadir}/8Kingdoms/res/xml/languages/*
+%{_datadir}/8Kingdoms/res/xml/maps/*
+%{_datadir}/8Kingdoms/res/xml/units/*
+%{_datadir}/8Kingdoms/res/xml/scripts/*
+%{_datadir}/8Kingdoms/res/xml/scripts/ai/*
+%{_datadir}/8Kingdoms/res/xml/terrains/*
+%{_datadir}/8Kingdoms/res/xml/symbols/*
+%{_datadir}/8Kingdoms/res/xml/buildings/*
+%{_datadir}/8Kingdoms/res/xml/bonuses/*
+%{_datadir}/8Kingdoms/res/model/*
+%{_datadir}/8Kingdoms/res/model/units/*
+%{_datadir}/8Kingdoms/res/model/units/elf/*
+%{_datadir}/8Kingdoms/res/model/units/light_cavalry/*
+%{_datadir}/8Kingdoms/res/model/units/mage/*
+%{_datadir}/8Kingdoms/res/model/units/heavy_infantry/*
+%{_datadir}/8Kingdoms/res/model/units/dwarf/*
+%{_datadir}/8Kingdoms/res/model/units/spearman/*
+%{_datadir}/8Kingdoms/res/model/units/sappers/*
+%{_datadir}/8Kingdoms/res/model/units/archer_cavalry/*
+%{_datadir}/8Kingdoms/res/model/units/light_infantry/*
+%{_datadir}/8Kingdoms/res/model/units/archer/*
+%{_datadir}/8Kingdoms/res/model/units/catapult/*
+%{_datadir}/8Kingdoms/res/model/units/heavy_cavalry/*
+%{_datadir}/8Kingdoms/res/model/units/builder/*
+%{_datadir}/8Kingdoms/res/model/terrain/*
+%{_datadir}/8Kingdoms/res/model/buildings/*
+%{_datadir}/8Kingdoms/res/bitmap/*
+%{_datadir}/8Kingdoms/res/bitmap/units/*
+%{_datadir}/8Kingdoms/res/bitmap/effects/*
+%{_datadir}/8Kingdoms/res/bitmap/terrain/*
+%{_datadir}/8Kingdoms/res/bitmap/buildings/*
+%{_datadir}/8Kingdoms/res/sounds/*
+
+%define date %(echo `LC_ALL="C" date +"%a %b %d %Y"`)
+%changelog
+* %{date} PLD Team <feedback at pld-linux.org>
+All persons listed below can be reached at <cvs_login>@pld-linux.org
+
+$Log$
+Revision 1.1 2008/10/05 09:42:04 uzsolt
+- initial
+
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