packages: widelands/widelands.spec - pass %__cxx and %rpmcxxflags, but disa...

sparky sparky at pld-linux.org
Tue Nov 17 20:57:35 CET 2009


Author: sparky                       Date: Tue Nov 17 19:57:35 2009 GMT
Module: packages                      Tag: HEAD
---- Log message:
- pass %__cxx and %rpmcxxflags, but disable optimization (add -O0) becouse
  the code is broken
- %_build is an internal macro, use %buildver instead
- prevent build script from stripping binary (useful debuginfo)
- moved data to /usr/share/games/windelands
- translations placed inside data directory and packaged

---- Files affected:
packages/widelands:
   widelands.spec (1.22 -> 1.23) 

---- Diffs:

================================================================
Index: packages/widelands/widelands.spec
diff -u packages/widelands/widelands.spec:1.22 packages/widelands/widelands.spec:1.23
--- packages/widelands/widelands.spec:1.22	Tue Sep 29 16:48:33 2009
+++ packages/widelands/widelands.spec	Tue Nov 17 20:57:30 2009
@@ -1,22 +1,20 @@
 # $Revision$, $Date$
 #
 # TODO:
-# - translations
 # - create bcond for ggz
-# - could not find file or directory: pics/splash.jpg
 #
-%define		_build	14
+%define		buildver	14
 Summary:	Game like Settlers II
 Summary(pl.UTF-8):	Remake gry Settlers II
 Name:		widelands
-Version:	0.build%{_build}
-Release:	0.1
+Version:	0.build%{buildver}
+Release:	0.6
 License:	GPL v2+
 Group:		X11/Applications/Games
-Source0:	http://dl.sourceforge.net/widelands/Widelands-Build%{_build}-src.7z
+Source0:	http://dl.sourceforge.net/widelands/Widelands-Build%{buildver}-src.7z
 # Source0-md5:	06d63783b82b68af7af26198bc0a5afa
 Source1:	%{name}.desktop
-Patch0:		%{name}-syntax.patch
+#Patch0:		%{name}-syntax.patch
 URL:		http://widelands.sourceforge.net/
 BuildRequires:	SDL-devel >= 1.2.11
 BuildRequires:	SDL_gfx-devel
@@ -24,12 +22,13 @@
 BuildRequires:	SDL_mixer-devel >= 1.2.7
 BuildRequires:	SDL_net-devel
 BuildRequires:	SDL_ttf-devel >= 2.0.0
-BuildRequires:	boost-devel
+BuildRequires:	boost-devel >= 1.35
 BuildRequires:	libpng-devel
 BuildRequires:	libstdc++-devel
 BuildRequires:	p7zip
 BuildRequires:	scons
 BuildRequires:	sed >= 4.0
+Requires:	SDL_image >= 1.2.10
 BuildRoot:	%{tmpdir}/%{name}-%{version}-root-%(id -u -n)
 
 %description
@@ -56,24 +55,34 @@
 %prep
 %setup -q -c -T -n %{name}
 7z x -o.. %{SOURCE0}
-%patch0 -p1
-%{__sed} -i 's/framework-mt/framework/' SConstruct
+#%%patch0 -p1
+#%{__sed} -i 's/framework-mt/framework/' SConstruct
+
+%{__sed} -i '/env.strip=1/d' build/scons-tools/scons_configure.py
 
 %build
-%scons -j 1 \
+%scons \
+	cxx="%{__cxx}" \
+	cc="%{__cc}" \
+	extra_compile_flags="%{rpmcxxflags} -O0" \
+	extra_link_flags="%{rpmcxxflags} %{rpmldflags}" \
 	build="release" \
-	install_prefix="%{_prefix}" \
+	pretty_compile_output="false" \
+	install_prefix="" \
 	bindir="%{_bindir}" \
-	datadir="%{_datadir}/%{name}" \
+	datadir="%{_datadir}/games/%{name}" \
+	localedir="%{_datadir}/games/%{name}/locale" \
 	enable_ggz="false"
 
 %install
 rm -rf $RPM_BUILD_ROOT
 
-%scons install \
-	install_prefix=$RPM_BUILD_ROOT%{_prefix} \
-	bindir=$RPM_BUILD_ROOT%{_bindir} \
-	datadir=$RPM_BUILD_ROOT%{_datadir}/%{name}
+%{__scons} install \
+	build="release" \
+	install_prefix="$RPM_BUILD_ROOT%{_prefix}" \
+	bindir="$RPM_BUILD_ROOT%{_bindir}" \
+	datadir="$RPM_BUILD_ROOT%{_datadir}/games/%{name}" \
+	localedir="$RPM_BUILD_ROOT%{_datadir}/games/%{name}/locale" \
 
 install -d $RPM_BUILD_ROOT{%{_desktopdir},%{_pixmapsdir}}
 
@@ -85,9 +94,36 @@
 
 %files
 %defattr(644,root,root,755)
-%doc ChangeLog
+%doc ChangeLog CREDITS
 %attr(755,root,root) %{_bindir}/%{name}
-%{_datadir}/%{name}
+%dir %{_datadir}/games/%{name}
+%{_datadir}/games/%{name}/VERSION
+%{_datadir}/games/%{name}/campaigns
+%{_datadir}/games/%{name}/fonts
+%{_datadir}/games/%{name}/global
+%{_datadir}/games/%{name}/maps
+%{_datadir}/games/%{name}/music
+%{_datadir}/games/%{name}/pics
+%{_datadir}/games/%{name}/sound
+%{_datadir}/games/%{name}/tribes
+%{_datadir}/games/%{name}/txts
+%{_datadir}/games/%{name}/worlds
+%dir %{_datadir}/games/%{name}/locale
+%lang(cs) %{_datadir}/games/%{name}/locale/cs_CZ
+%lang(da) %{_datadir}/games/%{name}/locale/da_DK
+%lang(de) %{_datadir}/games/%{name}/locale/de_DE
+%lang(es) %{_datadir}/games/%{name}/locale/es_ES
+%lang(fi) %{_datadir}/games/%{name}/locale/fi_FI
+%lang(fr) %{_datadir}/games/%{name}/locale/fr_FR
+%lang(gl) %{_datadir}/games/%{name}/locale/gl_ES
+%lang(he) %{_datadir}/games/%{name}/locale/he_HE
+%lang(hu) %{_datadir}/games/%{name}/locale/hu_HU
+%lang(it) %{_datadir}/games/%{name}/locale/it_IT
+%lang(nl) %{_datadir}/games/%{name}/locale/nl_NL
+%lang(pl) %{_datadir}/games/%{name}/locale/pl_PL
+%lang(ru) %{_datadir}/games/%{name}/locale/ru_RU
+%lang(sk) %{_datadir}/games/%{name}/locale/sk_SK
+%lang(sv) %{_datadir}/games/%{name}/locale/sv_SE
 %{_desktopdir}/%{name}.desktop
 %{_pixmapsdir}/%{name}.png
 
@@ -97,6 +133,14 @@
 All persons listed below can be reached at <cvs_login>@pld-linux.org
 
 $Log$
+Revision 1.23  2009/11/17 19:57:30  sparky
+- pass %__cxx and %rpmcxxflags, but disable optimization (add -O0) becouse
+  the code is broken
+- %_build is an internal macro, use %buildver instead
+- prevent build script from stripping binary (useful debuginfo)
+- moved data to /usr/share/games/windelands
+- translations placed inside data directory and packaged
+
 Revision 1.22  2009/09/29 14:48:33  lisu
 - notice merge in previous commit
 
================================================================

---- CVS-web:
    http://cvs.pld-linux.org/cgi-bin/cvsweb.cgi/packages/widelands/widelands.spec?r1=1.22&r2=1.23&f=u



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