[packages/SDL3_sound] - based on SDL2_sound.spec, updated to 3.2.0
qboosh
qboosh at pld-linux.org
Sat Jun 13 21:57:34 CEST 2026
commit 6cba71bdecfcc52a83e2c93f978fefb859e28f2e
Author: Jakub Bogusz <qboosh at pld-linux.org>
Date: Sat Jun 13 21:57:55 2026 +0200
- based on SDL2_sound.spec, updated to 3.2.0
SDL2_sound.spec => SDL3_sound.spec | 52 ++++++++++++++------------------------
1 file changed, 19 insertions(+), 33 deletions(-)
---
diff --git a/SDL2_sound.spec b/SDL3_sound.spec
similarity index 77%
rename from SDL2_sound.spec
rename to SDL3_sound.spec
index b4ac847..4894035 100644
--- a/SDL2_sound.spec
+++ b/SDL3_sound.spec
@@ -1,20 +1,19 @@
# TODO: system libmodplug, timidity?
Summary: An abstract soundfile decoder
Summary(pl.UTF-8): Abstrakcyjny dekoder plików dźwiękowych
-Name: SDL2_sound
-Version: 2.0.6
+Name: SDL3_sound
+Version: 3.2.0
Release: 1
License: Zlib
Group: Libraries
#Source0Download: https://github.com/icculus/SDL_sound/releases
Source0: https://github.com/icculus/SDL_sound/archive/v%{version}/SDL_sound-%{version}.tar.gz
-# Source0-md5: f6147a2debd050599fda3fd3424297bb
+# Source0-md5: 11848f4f8fcf4f1c6f728abde824fa18
Patch0: SDL_sound-use-builtin-clz.patch
URL: http://www.icculus.org/SDL_sound/
-BuildRequires: SDL2-devel >= 2.0
-BuildRequires: cmake >= 3.0
-Requires: SDL2 >= 2.0
-Obsoletes: SDL_sound-play < 2
+BuildRequires: SDL3-devel >= 3.0
+BuildRequires: cmake >= 3.16
+Requires: SDL3 >= 3.0
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
%description
@@ -43,25 +42,12 @@ pojedynczy wskaźnik do całości zdekodowanych danych. SDL_sound może
także obsługiwać w locie konwersję częstotliwości próbkowania, formatu
dźwięku i liczby kanałów.
-%package play
-Summary: SDL_sound/physfs based music player
-Summary(pl.UTF-8): Odtwarzacz muzyki oparty na SDL_sound/physfs
-Group: Applications/Sound
-Requires: %{name} = %{version}-%{release}
-Requires: physfs >= 3
-
-%description play
-SDL_sound/physfs based music player.
-
-%description play -l pl.UTF-8
-Odtwarzacz muzyki oparty na SDL_sound/physfs.
-
%package devel
Summary: Header files and more to develop SDL_sound applications
Summary(pl.UTF-8): Pliki nagłówkowe do tworzenia aplikacji z użyciem SDL_sound
Group: Development/Libraries
Requires: %{name} = %{version}-%{release}
-Requires: SDL2-devel >= 2.0
+Requires: SDL3-devel >= 3.0
%description devel
Header files and more to develop SDL_sound applications.
@@ -86,12 +72,10 @@ Statyczne biblioteki SDL_sound.
%patch -P0 -p1
%build
-install -d build
-cd build
-%cmake .. \
+%cmake -B build \
-DSDLSOUND_DECODER_MIDI=ON
-%{__make}
+%{__make} -C build
%install
rm -rf $RPM_BUILD_ROOT
@@ -99,6 +83,8 @@ rm -rf $RPM_BUILD_ROOT
%{__make} -C build install \
DESTDIR=$RPM_BUILD_ROOT
+%{__mv} $RPM_BUILD_ROOT%{_bindir}/playsound{,-sdl3}
+
%clean
rm -rf $RPM_BUILD_ROOT
@@ -108,17 +94,17 @@ rm -rf $RPM_BUILD_ROOT
%files
%defattr(644,root,root,755)
%doc LICENSE.txt README.md docs/{CHANGELOG,CREDITS}.txt
-%attr(755,root,root) %{_bindir}/playsound
-%{_libdir}/libSDL2_sound.so.*.*.*
-%ghost %{_libdir}/libSDL2_sound.so.2
+%attr(755,root,root) %{_bindir}/playsound-sdl3
+%{_libdir}/libSDL3_sound.so.*.*.*
+%ghost %{_libdir}/libSDL3_sound.so.0
%files devel
%defattr(644,root,root,755)
-%{_libdir}/libSDL2_sound.so
-%{_includedir}/SDL2/SDL_sound.h
-%{_pkgconfigdir}/SDL2_sound.pc
-%{_libdir}/cmake/SDL2_sound
+%{_libdir}/libSDL3_sound.so
+%{_includedir}/SDL3_sound
+%{_pkgconfigdir}/sdl3-sound.pc
+%{_libdir}/cmake/SDL3_sound
%files static
%defattr(644,root,root,755)
-%{_libdir}/libSDL2_sound.a
+%{_libdir}/libSDL3_sound.a
================================================================
---- gitweb:
http://git.pld-linux.org/gitweb.cgi/packages/SDL3_sound.git/commitdiff/6cba71bdecfcc52a83e2c93f978fefb859e28f2e
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