LightYears.spec
lisu
lisu87 at gmail.com
Sat Sep 23 19:29:52 CEST 2006
Update z wersji 1.2 do 1.2a + zmiany w patchu. Ponadto pare poprawek w
specu..
Zmiany:
*1.2a* Source release only: Bugfix for 'SDL_ttf render failed'. There is
no need to upgrade if 20K Light Years works on your machine. Also, the
game now stores savegames and configuration data in your home directory
(if you have one), and you don't need to run the game from the game
directory.
Pozdrawiam
-------------- next part --------------
--- LightYears.spec.old 2006-09-23 19:18:09.000000000 +0200
+++ LightYears.spec 2006-09-23 18:57:41.000000000 +0200
@@ -1,17 +1,20 @@
# $Revision: 1.5 $, $Date: 2006/04/21 18:25:55 $
+%define _alfa a
Summary: 20,000 Light Years Into Space - a real-time strategy game
Summary(pl): 20,000 Light Years Into Space - strategia czasu rzeczywistego
Name: LightYears
Version: 1.2
-Release: 1
+Release: 0.%{_alfa}.1
License: GPL v2
Group: X11/Applications/Games
-Source0: http://www.jwhitham.org.uk/biscuit_games/LightYears/%{name}-%{version}.zip
-# Source0-md5: f82bb67d14153affc8d9a644cdb25d5b
+Source0: http://www.jwhitham.org.uk/biscuit_games/LightYears/%{name}-%{version}%{_alfa}.zip
+# Source0-md5: b07bf041b3a735248440dd27cf70a3e6
Source1: %{name}.desktop
Patch0: %{name}-config_path.patch
URL: http://www.jwhitham.org.uk/biscuit_games/LightYears/
%pyrequires_eq python-modules
+BuildRequires: rpm-pythonprov
+BuildRequires: unzip
Requires: python-pygame >= 1.7
BuildArch: noarch
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
-------------- next part --------------
--- LightYears-config_path.patch.orig 2006-09-23 19:11:59.000000000 +0200
+++ LightYears-config_path.patch 2006-09-23 19:11:09.000000000 +0200
@@ -1,33 +1,30 @@
-diff -dur -x '*~' LightYears.orig/code/config.py LightYears/code/config.py
---- LightYears.orig/code/config.py 2006-03-31 21:11:15.000000000 +0200
-+++ LightYears/code/config.py 2006-04-20 22:35:11.000000000 +0200
-@@ -4,6 +4,7 @@
- #
-
- import pickle , startup
-+import os
-
-
- class Config:
-@@ -17,13 +18,15 @@
+--- LightYears.orig/code/config.py 2006-09-23 19:09:59.000000000 +0200
++++ LightYears/code/config.py 2006-09-23 19:10:17.000000000 +0200
+@@ -17,10 +17,12 @@
cfg = Config()
+DIR = "~/.LightYears"
- FILENAME = "config.dat"
+ FILENAME = None
def Initialise():
- global cfg, FILENAME
+ global cfg, DIR, FILENAME
++
+
+ home = extra.Get_Home()
+ if ( home == None ):
+@@ -29,7 +31,8 @@
+ FILENAME = os.path.join(home, ".20k.cfg")
try:
- f = file(FILENAME, "rb")
-+ dir = os.path.expanduser(DIR)
-+ f = file(os.path.join(dir, FILENAME), "rb")
++ dir = os.path.expanduser(DIR)
++ f = file(os.path.join(dir, FILENAME), "rb")
cfg2 = pickle.load(f)
f.close()
if ( cfg2.version == startup.Get_Game_Version() ):
-@@ -36,7 +39,10 @@
+@@ -42,7 +45,10 @@
global cfg, FILENAME
try:
More information about the pld-devel-pl
mailing list