Slune.spec
lisu
lisu87 at gmail.com
Sun Sep 24 12:29:28 CEST 2006
BR: SDL_mixer-devel
-------------- next part --------------
--- Slune.spec.old 2006-09-24 12:21:56.000000000 +0200
+++ Slune.spec 2006-09-24 12:23:46.000000000 +0200
@@ -1,18 +1,21 @@
# $Revision: 1.10 $, $Date: 2006/09/24 08:30:33 $
+%define _rc rc1
Summary: A 3D action car game
Summary(pl): Samochodowa gra akcji 3D
Name: Slune
-Version: 1.0.8
-Release: 0.1
+Version: 1.0.12
+Release: 0.%{_rc}.1
License: GPL
Group: X11/Applications/Games
-Source0: http://download.gna.org/slune/%{name}-%{version}.tar.bz2
-# Source0-md5: 956125aa49562d21cf08835889964a13
+Source0: http://download.gna.org/slune/%{name}-%{version}%{_rc}.tar.bz2
+# Source0-md5: ba523c653e0be5f07400061694006718
Source1: %{name}.desktop
+Patch0: %{name}-slune_bin.patch
URL: http://home.gna.org/oomadness/en/slune/index.html
BuildRequires: OpenAL-devel
BuildRequires: OpenGL-devel
BuildRequires: SDL-devel
+BuildRequires: SDL_mixer-devel
BuildRequires: libvorbis-devel
Requires: python-EditObj
Requires: python-Py2Play
@@ -32,7 +35,8 @@
AIDS w Afryce.
%prep
-%setup -q
+%setup -q -n %{name}-%{version}%{_rc}
+%patch0 -p1
%install
rm -rf $RPM_BUILD_ROOT
-------------- next part --------------
--- Slune-1.0.12rc1/slune~ 2006-09-23 23:16:32.000000000 +0200
+++ Slune-1.0.12rc1/slune 2006-09-23 23:15:59.000000000 +0200
@@ -36,10 +36,8 @@
sys.path.insert(0, APPDIR)
import slune.globdef as globdef, soya
-soya.init(width = globdef.SCREEN_WIDTH, height = globdef.SCREEN_HEIGHT, fullscreen = globdef.FULLSCREEN, sound = 1, sound_doppler_factor = 0.005, sound_reference_distance = 3.0)
-#soya.init(width = globdef.SCREEN_WIDTH, height = globdef.SCREEN_HEIGHT, fullscreen = globdef.FULLSCREEN)
+soya.init(width = globdef.SCREEN_WIDTH, height = globdef.SCREEN_HEIGHT, fullscreen = globdef.FULLSCREEN)
soya.set_quality(globdef.QUALITY)
-soya.set_sound_volume(globdef.SOUND_VOLUME)
LEVEL = ""
PARRAIN_HOST = None
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