SPECS: fillets-ng.spec (NEW) - initial

prism prism at pld-linux.org
Sat Nov 5 22:44:24 CET 2005


Author: prism                        Date: Sat Nov  5 21:44:24 2005 GMT
Module: SPECS                         Tag: HEAD
---- Log message:
- initial

---- Files affected:
SPECS:
   fillets-ng.spec (NONE -> 1.1)  (NEW)

---- Diffs:

================================================================
Index: SPECS/fillets-ng.spec
diff -u /dev/null SPECS/fillets-ng.spec:1.1
--- /dev/null	Sat Nov  5 22:44:24 2005
+++ SPECS/fillets-ng.spec	Sat Nov  5 22:44:19 2005
@@ -0,0 +1,148 @@
+# $Revision$, $Date$
+
+%define	_game_ver	0.7.3
+%define _data_ver	0.7.1
+
+Summary:	Fish Fillets - Next Generation
+Summary(pl):	Fish Fillets - Next Generation
+Name:		fillets-ng
+Version:	%{_game_ver}
+Release:	1
+License:	GPLv2+
+Group:		X11/Applications/Games
+Source0:	http://dl.sourceforge.net/fillets/%{name}-%{version}.tar.gz
+# Source0-md5:	3cdb20616c8bf4498f2990f4e0d526a1
+Source1:	http://dl.sourceforge.net/fillets/%{name}-data-%{_data_ver}.tar.gz
+# Source1-md5:	dabb8aa5dcce57e782a2a27343c40cc6
+Source2:	%{name}.desktop
+Source3:	%{name}.png
+URL:		http://fishfillets.sourceforge.net/
+BuildRequires:	SDL-devel >= 1.2.0
+BuildRequires:	SDL_image-devel
+BuildRequires:	SDL_mixer-devel
+BuildRequires:	SDL_ttf-devel
+BuildRequires:	fribidi-devel
+BuildRequires:	lua50-devel
+BuildRequires:	autoconf
+BuildRequires:	automake
+BuildRequires:	sed >= 4.0
+Requires:	%{name}-data = %{version}-%{release}
+BuildRoot:	%{tmpdir}/%{name}-%{version}-root-%(id -u -n)
+
+%define	_gamedatadir	%{_datadir}/games/%{name}
+
+%description
+Fish Fillets NG is a Linux port of wonderful puzzle game Fish Fillets
+from ALTAR interactive. Fish Fillets NG is strictly a puzzle game.
+The goal in every of the seventy levels is always the same: find
+a safe way out.
+
+%description -l pl
+Fish Fillets NG to port wspaniałej gry logicznej Fish Fillets napisanej
+przez ALTAR interactive. To gra na myślenie. Zadanie gracza w każdym
+z siedemdziesięciu poziomów jest zawsze takie same: odnaleźć bezpieczne
+wyjście.
+
+%package docs
+Summary:	A manual for Fish Fillets NG
+Summary(pl):	Instrukcja do Fish Fillets NG
+Group:	X11/Applications/Games
+Requires:	%{name} = %{version}-%{release}
+
+%description docs
+A manual for Fish Fillets NG
+
+%description docs -l pl
+Instrukcja do Fish Fillets
+
+%package data
+Summary:	Data files for Fish Fillets NG
+Summary(pl):	Pliki z danymi dla Fish Fillets NG
+Group:	X11/Application/Games
+Requires:	%{name} = %{version}-%{release}
+
+%description data
+Data files for Fish Fillets NG.
+
+%description data -l pl
+Pliki z danymi dla Fish Fillets NG
+
+%prep
+%setup -q -a1
+
+%build
+%{__aclocal}
+%{__autoconf}
+%{__automake}
+
+%configure \
+	--with-lua=/usr/include/lua50
+
+# Now isn't that nasty? but I don't know how to do this better
+find -name Makefile -exec \
+	%{__sed} -i 's|LUA_LIBS = -L/usr/include/lua50 -llua -llualib|LUA_LIBS = -L/usr/include/lua50 -llua50 -llualib50|' {} \
+	\;
+%{__make}
+
+%install
+rm -rf $RPM_BUILD_ROOT
+install -d $RPM_BUILD_ROOT{%{_datadir}/%{name},%{_desktopdir},%{_pixmapsdir}}
+install -d $RPM_BUILD_ROOT%{_gamedatadir}
+
+%{__make} install \
+	DESTDIR=$RPM_BUILD_ROOT \
+	bindir=%{_bindir}
+
+install %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir}
+install %{SOURCE3} $RPM_BUILD_ROOT%{_pixmapsdir}
+cp -Rfa %{name}-data-%{_data_ver}/{images,font,music,script,sound} $RPM_BUILD_ROOT%{_gamedatadir}
+cp -Rfa %{name}-data-%{_data_ver}/doc $RPM_BUILD_ROOT%{_datadir}/%{name}
+
+%clean
+rm -rf $RPM_BUILD_ROOT
+
+%post
+[ ! -x /usr/sbin/fix-info-dir ] || /usr/sbin/fix-info-dir %{_infodir} >/dev/null 2>&1
+
+%postun
+[ ! -x /usr/sbin/fix-info-dir ] || /usr/sbin/fix-info-dir %{_infodir} >/dev/null 2>&1
+
+%files
+%defattr(644,root,root,755)
+%doc AUTHORS ChangeLog NEWS TODO
+%attr(755,root,root) %{_bindir}/*
+%dir %{_datadir}/%{name}
+%{_mandir}/man*/*
+%{_desktopdir}/%{name}.desktop
+%{_pixmapsdir}/%{name}.png
+
+%files data
+%defattr(644,root,root,755)
+%doc %{_gamedatadir}/images/menu/flags/copyright
+%{_gamedatadir}/font/*
+%{_gamedatadir}/images/*.png
+%{_gamedatadir}/images/*/*.png
+%{_gamedatadir}/images/*/*.svg
+%{_gamedatadir}/images/*/*.xcf
+%{_gamedatadir}/images/*/*/*.png
+%{_gamedatadir}/images/*/*/*/*.png
+%{_gamedatadir}/images/*/*/*/*/*.png
+%{_gamedatadir}/music/*.ogg
+%{_gamedatadir}/script/*.lua
+%{_gamedatadir}/script/*/*.lua
+%{_gamedatadir}/sound/*/*.ogg
+%{_gamedatadir}/sound/*/*/*.ogg
+%{_gamedatadir}/sound/*/*/*/*.ogg
+
+%files docs
+%{_datadir}/%{name}/doc/html/*
+
+%define date	%(echo `LC_ALL="C" date +"%a %b %d %Y"`)
+%changelog
+* %{date} PLD Team <feedback at pld-linux.org>
+All persons listed below can be reached at <cvs_login>@pld-linux.org
+
+$Log$
+Revision 1.1  2005/11/05 21:44:19  prism
+- initial
+
================================================================



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