SOURCES: kernel-rcd-fbsplash.patch (NEW), kernel-rcd-grsec-minimal...

sparky sparky at pld-linux.org
Mon Jul 10 00:58:15 CEST 2006


Author: sparky                       Date: Sun Jul  9 22:58:15 2006 GMT
Module: SOURCES                       Tag: HEAD
---- Log message:
- NEW

---- Files affected:
SOURCES:
   kernel-rcd-fbsplash.patch (NONE -> 1.1)  (NEW), kernel-rcd-grsec-minimal.patch (NONE -> 1.1)  (NEW), kernel-rcd-module-build.pl (NONE -> 1.1)  (NEW), kernel-rcd-ppc.config (NONE -> 1.1)  (NEW), kernel-rcd-ppclibs.Makefile (NONE -> 1.1)  (NEW), kernel-rcd-squashfs-lzma.patch (NONE -> 1.1)  (NEW)

---- Diffs:

================================================================
Index: SOURCES/kernel-rcd-fbsplash.patch
diff -u /dev/null SOURCES/kernel-rcd-fbsplash.patch:1.1
--- /dev/null	Mon Jul 10 00:58:15 2006
+++ SOURCES/kernel-rcd-fbsplash.patch	Mon Jul 10 00:58:10 2006
@@ -0,0 +1,1806 @@
+diff --git a/Documentation/fb/00-INDEX b/Documentation/fb/00-INDEX
+index 92e89ae..a6cfacc 100644
+--- a/Documentation/fb/00-INDEX
++++ b/Documentation/fb/00-INDEX
+@@ -19,6 +19,8 @@ matroxfb.txt
+ 	- info on the Matrox frame buffer driver
+ pvr2fb.txt
+ 	- info on the PowerVR 2 frame buffer driver
++splash.txt
++	- info on the Framebuffer Splash
+ tgafb.txt
+ 	- info on the TGA (DECChip 21030) frame buffer driver
+ vesafb.txt
+diff --git a/Documentation/fb/splash.txt b/Documentation/fb/splash.txt
+new file mode 100644
+index 0000000..5e3b009
+--- /dev/null
++++ b/Documentation/fb/splash.txt
+@@ -0,0 +1,207 @@
++What is it?
++-----------
++
++The framebuffer splash is a kernel feature that allows displaying a background
++picture on selected consoles.
++
++What do I need to get it to work?
++---------------------------------
++
++To get fb splash up-and-running you will have to:
++ 1) get a copy of splashutils [1] or a similar program
++ 2) get some splash themes
++ 3) build the kernel helper program
++ 4) build your kernel with the FB_SPLASH option enabled.
++
++To get fb splash operational right after fbcon initialization is finished, you
++will have to include a theme and the kernel helper into your initramfs image.
++Please refer to splashutils documentation for instructions on how to do that.
++
++[1] The splashutils package can be downloaded from:
++    http://dev.gentoo.org/~spock/projects/splashutils/
++
++The userspace helper
++--------------------
++
++The userspace splash helper (by default: /sbin/splash_helper) is called by the
++kernel whenever an important event occurs and the kernel needs some kind of
++job to be carried out. Important events include console switches and graphic
++mode switches (the kernel requests background images and configuration
++parameters for the current console). The splash helper must be accessible at 
++all times. If it's not, fbsplash will be switched off automatically.
++
++It's possible to set path to the splash helper by writing it to 
++/proc/sys/kernel/fbsplash.
++
++*****************************************************************************
++
++The information below is mostly technical stuff. There's probably no need to 
++read it unless you plan to develop a userspace helper.
++
++The splash protocol
++-------------------
++
++The splash protocol defines a communication interface between the kernel and 
++the userspace splash helper.
++
++The kernel side is responsible for:
++
++ o rendering console text, using an image as a background (instead of a
++   standard solid color fbcon uses),
++ o accepting commands from the user via ioctls on the fbsplash device,
++ o calling the userspace helper to set things up as soon as the fb subsystem 
++   is initialized.
++
++The userspace helper is responsible for everything else, including parsing
++configuration files, decompressing the image files whenever the kernel needs
++it, and communicating with the kernel if necessary.
++
++The splash protocol specifies how communication is done in both ways:
++kernel->userspace and userspace->helper.
++  
++Kernel -> Userspace
++-------------------
++
++The kernel communicates with the userspace helper by calling it and specifying
++the task to be done in a series of arguments.
++
++The arguments follow the pattern:
++<splash protocol version> <command> <parameters>
++
++All commands defined in splash protocol v2 have the following parameters:
++ virtual console
++ framebuffer number
++ theme
++
++Splash protocol v1 specified an additional 'fbsplash mode' after the 
++framebuffer number. Splash protocol v1 is deprecated and should not be used.
++
++Splash protocol v2 specifies the following commands:
++
++getpic
++------
++ The kernel issues this command to request image data. It's up to the userspace
++ helper to find a background image appropriate for the specified theme and the 
++ current resolution. The userspace helper should respond by issuing the
++ FBIOSPLASH_SETPIC ioctl.
++
++init
++----
++ The kernel issues this command after the fbsplash device is created and
++ the fbsplash interface is initialized. Upon receiving 'init', the userspace 
++ helper should parse the kernel command line (/proc/cmdline) or otherwise
++ decide whether fbsplash is to be activated. 
++
++ To activate fbsplash on the first console the helper should issue the
++ FBIOSPLASH_SETCFG, FBIOSPLASH_SETPIC and FBIOSPLASH_SETSTATE commands,
++ in the above-mentioned order.
++
++ When the userspace helper is called in an early phase of the boot process
++ (right after the initialization of fbcon), no filesystems will be mounted.
++ The helper program should mount sysfs and then create the appropriate 
++ framebuffer, fbsplash and tty0 devices (if they don't already exist) to get 
++ current display settings and to be able to communicate with the kernel side.
++ It should probably also mount the procfs to be able to parse the kernel 
++ command line parameters.
++
++ Note that the console sem is not held when the kernel calls splash_helper
++ with the 'init' command. The splash helper should perform all ioctls with
++ origin set to FB_SPLASH_IO_ORIG_USER.
++
++modechange
++----------
++ The kernel issues this command on a mode change. The helper's response should
++ be similar to the response to the 'init' command. Note that this time the
++ console sem is held and all ioctls must be performed with origin set to
++ FB_SPLASH_IO_ORIG_KERNEL.
++
++
++Userspace -> Kernel
++-------------------
++
++Userspace programs can communicate with fbsplash via ioctls on the fbsplash 
++device. These ioctls are to be used by both the userspace helper (called 
++only by the kernel) and userspace configuration tools (run by the users).
++
++The splash helper should set the origin field to FB_SPLASH_IO_ORIG_KERNEL 
++when doing the appropriate ioctls. All userspace configuration tools should 
++use FB_SPLASH_IO_ORIG_USER. Failure to set the appropriate value in the origin
++field when performing ioctls from the kernel helper will most likely result 
++in a console deadlock.
++
++FB_SPLASH_IO_ORIG_KERNEL instructs fbsplash not to try to acquire the console
++semaphore. Not surprisingly, FB_SPLASH_IO_ORIG_USER instructs it to acquire
++the console sem.
++
++The framebuffer splash provides the following ioctls (all defined in 
++linux/fb.h):
++
++FBIOSPLASH_SETPIC
++description: loads a background picture for a virtual console
++argument: struct fb_splash_iowrapper*; data: struct fb_image*
++notes: 
++If called for consoles other than the current foreground one, the picture data 
++will be ignored.
++
++If the current virtual console is running in a 8-bpp mode, the cmap substruct
++of fb_image has to be filled appropriately: start should be set to 16 (first 
++16 colors are reserved for fbcon), len to a value <= 240 and red, green and
++blue should point to valid cmap data. The transp field is ingored. The fields
++dx, dy, bg_color, fg_color in fb_image are ignored as well.
++
++FBIOSPLASH_SETCFG
++description: sets the fbsplash config for a virtual console
++argument: struct fb_splash_iowrapper*; data: struct vc_splash*
++notes: The structure has to be filled with valid data.
++
++FBIOSPLASH_GETCFG
++description: gets the fbsplash config for a virtual console
++argument: struct fb_splash_iowrapper*; data: struct vc_splash*
++
++FBIOSPLASH_SETSTATE
++description: sets the fbsplash state for a virtual console
++argument: struct fb_splash_iowrapper*; data: unsigned int*
++	  values: 0 = disabled, 1 = enabled.
++
++FBIOSPLASH_GETSTATE
++description: gets the fbsplash state for a virtual console
++argument: struct fb_splash_iowrapper*; data: unsigned int*
++          values: as in FBIOSPLASH_SETSTATE
++
++Info on used structures:
++
++Definition of struct vc_splash can be found in linux/console_splash.h. It's
++heavily commented. Note that the 'theme' field should point to a string
++no longer than FB_SPLASH_THEME_LEN. When FBIOSPLASH_GETCFG call is 
++performed, the theme field should point to a char buffer of length
++FB_SPLASH_THEME_LEN.
++
++Definition of struct fb_splash_iowrapper can be found in linux/fb.h.
++The fields in this struct have the following meaning:
++
++vc: 
++Virtual console number.
++
++origin: 
++Specifies if the ioctl is performed as a response to a kernel request. The
++splash helper should set this field to FB_SPLASH_IO_ORIG_KERNEL, userspace
++programs should set it to FB_SPLASH_IO_ORIG_USER. This field is necessary to
++avoid console semaphore deadlocks.
++
++data: 
++Pointer to a data structure appropriate for the performed ioctl. Type of
++the data struct is specified in the ioctls description.
++
++*****************************************************************************
++
++Credit
++------
++
++Original 'bootsplash' project & implementation by:
++  Volker Poplawski <volker at poplawski.de>, Stefan Reinauer <stepan at suse.de>,
++  Steffen Winterfeldt <snwint at suse.de>, Michael Schroeder <mls at suse.de>,
++  Ken Wimer <wimer at suse.de>.
++
++Fbsplash, splash protocol design, current implementation & docs by:
++  Michael Januszewski <spock at gentoo.org>
++
+diff --git a/drivers/Makefile b/drivers/Makefile
+index 5c69b86..fa098bb 100644
+--- a/drivers/Makefile
++++ b/drivers/Makefile
+@@ -8,6 +8,9 @@
+ obj-$(CONFIG_PCI)		+= pci/
+ obj-$(CONFIG_PARISC)		+= parisc/
+ obj-$(CONFIG_RAPIDIO)		+= rapidio/
++# char/ comes before serial/ etc so that the VT console is the boot-time
++# default.
++obj-y				+= char/
+ obj-y				+= video/
+ obj-$(CONFIG_ACPI)		+= acpi/
+ # PnP must come after ACPI since it will eventually need to check if acpi
+@@ -15,10 +18,6 @@ obj-$(CONFIG_ACPI)		+= acpi/
+ obj-$(CONFIG_PNP)		+= pnp/
+ obj-$(CONFIG_ARM_AMBA)		+= amba/
+ 
+-# char/ comes before serial/ etc so that the VT console is the boot-time
+-# default.
+-obj-y				+= char/
+-
+ obj-$(CONFIG_CONNECTOR)		+= connector/
+ 
+ # i810fb and intelfb depend on char/agp/
+diff --git a/drivers/video/Kconfig b/drivers/video/Kconfig
+index f5079c7..f4cb4a7 100644
+--- a/drivers/video/Kconfig
++++ b/drivers/video/Kconfig
+@@ -754,7 +754,6 @@ config FB_MATROX
+ 	select FB_CFB_FILLRECT
+ 	select FB_CFB_COPYAREA
+ 	select FB_CFB_IMAGEBLIT
+-	select FB_TILEBLITTING
+ 	select FB_MACMODES if PPC_PMAC
+ 	---help---
+ 	  Say Y here if you have a Matrox Millennium, Matrox Millennium II,
+@@ -1458,5 +1457,15 @@ if FB && SYSFS
+ 	source "drivers/video/backlight/Kconfig"
+ endif
+ 
+-endmenu
++config FB_SPLASH
++	bool "Support for the framebuffer splash"
++	depends on FRAMEBUFFER_CONSOLE=y && !FB_TILEBLITTING
++	default n
++	---help---
++	  This option enables support for the Linux boot-up splash screen and
++	  graphical backgrounds on consoles. Note that you will need userspace
++	  splash utilities in order to take advantage of these features. Refer 
++	  to Documentation/fb/splash.txt for more information.
+ 
++	  If unsure, say N.
++endmenu
+diff --git a/drivers/video/Makefile b/drivers/video/Makefile
+index aa434e7..8a74fce 100644
+--- a/drivers/video/Makefile
++++ b/drivers/video/Makefile
+@@ -7,6 +7,7 @@
+ obj-$(CONFIG_VT)		  += console/
+ obj-$(CONFIG_LOGO)		  += logo/
+ obj-$(CONFIG_SYSFS)		  += backlight/
++obj-$(CONFIG_FB_SPLASH)           += fbsplash.o cfbsplash.o
+ 
+ obj-$(CONFIG_FB)                  += fb.o
+ fb-y                              := fbmem.o fbmon.o fbcmap.o fbsysfs.o \
+diff --git a/drivers/video/cfbsplash.c b/drivers/video/cfbsplash.c
+new file mode 100644
+index 0000000..4adeb2e
+--- /dev/null
++++ b/drivers/video/cfbsplash.c
+@@ -0,0 +1,472 @@
++/*
++ *  linux/drivers/video/cfbsplash.c -- Framebuffer splash render functions
++ *  
++ *  Copyright (C) 2004 Michal Januszewski <spock at gentoo.org>
++ *
++ *  Code based upon "Bootsplash" (C) 2001-2003 
++ *       Volker Poplawski <volker at poplawski.de>,
++ *       Stefan Reinauer <stepan at suse.de>,
++ *       Steffen Winterfeldt <snwint at suse.de>,
++ *       Michael Schroeder <mls at suse.de>,
++ *       Ken Wimer <wimer at suse.de>.
++ *
++ *  This file is subject to the terms and conditions of the GNU General Public
++ *  License.  See the file COPYING in the main directory of this archive for
++ *  more details.
++ */ 
++#include <linux/config.h>
++#include <linux/module.h>
++#include <linux/types.h>
++#include <linux/fb.h>
++#include <linux/selection.h>
++#include <linux/vt_kern.h>
++#include <asm/irq.h>
++#include <asm/system.h>
++
++#include "console/fbcon.h"
++#include "fbsplash.h"
++
++#define parse_pixel(shift,bpp,type)						\
++	do {									\
++		if (d & (0x80 >> (shift)))					\
++			dd2[(shift)] = fgx;					\
++		else								\
++			dd2[(shift)] = transparent ? *(type *)splash_src : bgx;	\
++		splash_src += (bpp);						\
++	} while (0)								\
++
++extern int get_color(struct vc_data *vc, struct fb_info *info,
++		     u16 c, int is_fg);
++
++void fbsplash_fix_pseudo_pal(struct fb_info *info, struct vc_data *vc)
++{
++	int i, j, k;
++	int minlen = min(min(info->var.red.length, info->var.green.length), 
++			     info->var.blue.length);
++	u32 col;
++	
++	for (j = i = 0; i < 16; i++) {
++		k = color_table[i];
++                      
++		col = ((vc->vc_palette[j++]  >> (8-minlen)) 
++			<< info->var.red.offset);
++		col |= ((vc->vc_palette[j++] >> (8-minlen)) 
++			<< info->var.green.offset);
++		col |= ((vc->vc_palette[j++] >> (8-minlen)) 
++			<< info->var.blue.offset);
++			((u32 *)info->pseudo_palette)[k] = col;
++	}
++}
++				
++void fbsplash_renderc(struct fb_info *info, int ypos, int xpos, int height, 
++		      int width, u8* src, u32 fgx, u32 bgx, u8 transparent)
++{	
++	unsigned int x, y;
++	u32 dd;
++	int bytespp = ((info->var.bits_per_pixel + 7) >> 3);
++	unsigned int d = ypos * info->fix.line_length + xpos * bytespp;
++	unsigned int ds = (ypos * info->var.xres + xpos) * bytespp;
++	u16 dd2[4];
++
++	u8* splash_src = (u8 *)(info->splash.data + ds);
++	u8* dst = (u8 *)(info->screen_base + d);
++
++	if ((ypos + height) > info->var.yres || (xpos + width) > info->var.xres)
++		return;
++	
++	for (y = 0; y < height; y++) {
++		switch (info->var.bits_per_pixel) {
++	
++		case 32:
++			for (x = 0; x < width; x++) {
++
++				if ((x & 7) == 0)
++					d = *src++;
++				if (d & 0x80)
++					dd = fgx;
++				else
++					dd = transparent ? 
++					     *(u32 *)splash_src : bgx;
++				
++				d <<= 1;
++				splash_src += 4;
++				fb_writel(dd, dst);
++				dst += 4;
++			}
++			break;
++		case 24:
++			for (x = 0; x < width; x++) {
++
++				if ((x & 7) == 0)
++					d = *src++;
++				if (d & 0x80)
++					dd = fgx;
++				else
++					dd = transparent ? 
++					     (*(u32 *)splash_src & 0xffffff) : bgx;
++				
++				d <<= 1;
++				splash_src += 3;
++#ifdef __LITTLE_ENDIAN
++				fb_writew(dd & 0xffff, dst);
++				dst += 2;
++				fb_writeb((dd >> 16), dst);
++#else
++				fb_writew(dd >> 8, dst);
++				dst += 2;
++				fb_writeb(dd & 0xff, dst);
++#endif
++				dst++;
++			}
++			break;
++		case 16:
++			for (x = 0; x < width; x += 2) {
++		    		if ((x & 7) == 0)
++					d = *src++;
++
++				parse_pixel(0, 2, u16);
++				parse_pixel(1, 2, u16);
++#ifdef __LITTLE_ENDIAN
++				dd = dd2[0] | (dd2[1] << 16);
++#else
++				dd = dd2[1] | (dd2[0] << 16);
++#endif
++				d <<= 2;
++				fb_writel(dd, dst);
++				dst += 4;
++			}
++			break;
++
++		case 8:
++			for (x = 0; x < width; x += 4) {
++				if ((x & 7) == 0)
++					d = *src++;
++	
++				parse_pixel(0, 1, u8);
++				parse_pixel(1, 1, u8);
++				parse_pixel(2, 1, u8);
++				parse_pixel(3, 1, u8);
++		
++#ifdef __LITTLE_ENDIAN
++				dd = dd2[0] | (dd2[1] << 8) | (dd2[2] << 16) | (dd2[3] << 24);
++#else
++				dd = dd2[3] | (dd2[2] << 8) | (dd2[1] << 16) | (dd2[0] << 24);
++#endif
++				d <<= 4;
++				fb_writel(dd, dst);
++				dst += 4;
++			}		
++		}
++
++		dst += info->fix.line_length - width * bytespp;
++		splash_src += (info->var.xres - width) * bytespp;
++    	}
++}
++
++#define cc2cx(a) 						\
++	((info->fix.visual == FB_VISUAL_TRUECOLOR || 		\
++	  info->fix.visual == FB_VISUAL_DIRECTCOLOR) ? 		\
++	 ((u32*)info->pseudo_palette)[a] : a)
++
++void fbsplash_putcs(struct vc_data *vc, struct fb_info *info,
++		   const unsigned short *s, int count, int yy, int xx)
++{
++	unsigned short charmask = vc->vc_hi_font_mask ? 0x1ff : 0xff;
++	struct fbcon_ops *ops = info->fbcon_par;
++	int fg_color, bg_color, transparent;
++	u8 *src;
++	u32 bgx, fgx;
++	u16 c = scr_readw(s);
++
++	fg_color = get_color(vc, info, c, 1);
++        bg_color = get_color(vc, info, c, 0);
++	
++	/* Don't paint the background image if console is blanked */
++	transparent = ops->blank_state ? 0 : 
++		(vc->vc_splash.bg_color == bg_color);
++
++	xx = xx * vc->vc_font.width + vc->vc_splash.tx;
++	yy = yy * vc->vc_font.height + vc->vc_splash.ty;
++
++	fgx = cc2cx(fg_color);
++	bgx = cc2cx(bg_color);
++
++	while (count--) {
++		c = scr_readw(s++);
++		src = vc->vc_font.data + (c & charmask) * vc->vc_font.height *
++		      ((vc->vc_font.width + 7) >> 3);
++
++		fbsplash_renderc(info, yy, xx, vc->vc_font.height, 
++			       vc->vc_font.width, src, fgx, bgx, transparent);
++		xx += vc->vc_font.width;
++	}
++}
++
++void fbsplash_cursor(struct fb_info *info, struct fb_cursor *cursor)
++{
++	int i;
++	unsigned int dsize, s_pitch;
++	struct fbcon_ops *ops = info->fbcon_par;
++	struct vc_data* vc;	
++	u8 *src;
++
++	/* we really don't need any cursors while the console is blanked */
++	if (info->state != FBINFO_STATE_RUNNING || ops->blank_state)
++		return;
++
++	vc = vc_cons[ops->currcon].d;
++
++	src = kmalloc(64 + sizeof(struct fb_image), GFP_ATOMIC);
++	if (!src)
++		return;
++
++	s_pitch = (cursor->image.width + 7) >> 3;
++	dsize = s_pitch * cursor->image.height;
++	if (cursor->enable) {	
++		switch (cursor->rop) {
++		case ROP_XOR:
++			for (i = 0; i < dsize; i++)
++				src[i] = cursor->image.data[i] ^ cursor->mask[i];
++                        break;
++		case ROP_COPY:
++		default:
++			for (i = 0; i < dsize; i++)
++				src[i] = cursor->image.data[i] & cursor->mask[i];
++			break;
++		}
++	} else
++		memcpy(src, cursor->image.data, dsize);
++
++	fbsplash_renderc(info,
++			cursor->image.dy + vc->vc_splash.ty,
++			cursor->image.dx + vc->vc_splash.tx,
++			cursor->image.height,
++			cursor->image.width,
++			(u8*)src,
++			cc2cx(cursor->image.fg_color),
++			cc2cx(cursor->image.bg_color),
++			cursor->image.bg_color == vc->vc_splash.bg_color);
++
++	kfree(src);
++}
++
++static void splashset(u8 *dst, int height, int width, int dstbytes, 
++		        u32 bgx, int bpp)
++{
++	int i;
++	
++	if (bpp == 8)
++		bgx |= bgx << 8;
++	if (bpp == 16 || bpp == 8)
++		bgx |= bgx << 16;
++	
++	while (height-- > 0) {
++		u8 *p = dst;
++		
++		switch (bpp) {
++		
++		case 32:
++			for (i=0; i < width; i++) {
++				fb_writel(bgx, p); p += 4;
++			}
++			break;
++		case 24:	
++			for (i=0; i < width; i++) {
++#ifdef __LITTLE_ENDIAN
++				fb_writew((bgx & 0xffff),(u16*)p); p += 2;
++				fb_writeb((bgx >> 16),p++);
++#else
++				fb_writew((bgx >> 8),(u16*)p); p += 2;
++				fb_writeb((bgx & 0xff),p++);
++#endif
++			}
++		case 16:
++			for (i=0; i < width/4; i++) {
++				fb_writel(bgx,p); p += 4;
++				fb_writel(bgx,p); p += 4;
++			}
++			if (width & 2) {
++				fb_writel(bgx,p); p += 4;
++			}
++			if (width & 1)
++				fb_writew(bgx,(u16*)p);
++			break;
<<Diff was trimmed, longer than 597 lines>>


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