SOURCES: quake2-gamedir.patch (NEW) - use PKGLIBDIR/PKGDATADIR for...
qboosh
qboosh at pld-linux.org
Sun Apr 29 10:01:21 CEST 2007
Author: qboosh Date: Sun Apr 29 08:01:21 2007 GMT
Module: SOURCES Tag: HEAD
---- Log message:
- use PKGLIBDIR/PKGDATADIR for game files
---- Files affected:
SOURCES:
quake2-gamedir.patch (NONE -> 1.1) (NEW)
---- Diffs:
================================================================
Index: SOURCES/quake2-gamedir.patch
diff -u /dev/null SOURCES/quake2-gamedir.patch:1.1
--- /dev/null Sun Apr 29 10:01:21 2007
+++ SOURCES/quake2-gamedir.patch Sun Apr 29 10:01:16 2007
@@ -0,0 +1,24 @@
+--- quake2-3.21/qcommon/files.c.orig 2001-12-22 16:32:26.000000000 +0100
++++ quake2-3.21/qcommon/files.c 2007-04-29 09:32:23.324864189 +0200
+@@ -633,7 +633,9 @@
+ Cvar_FullSet ("gamedir", dir, CVAR_SERVERINFO|CVAR_NOSET);
+ if (fs_cddir->string[0])
+ FS_AddGameDirectory (va("%s/%s", fs_cddir->string, dir) );
+- FS_AddGameDirectory (va("%s/%s", fs_basedir->string, dir) );
++ /*FS_AddGameDirectory (va("%s/%s", fs_basedir->string, dir) );*/
++ FS_AddGameDirectory (va(PKGLIBDIR"/%s", dir) );
++ FS_AddGameDirectory (va(PKGDATADIR"/%s", dir) );
+ }
+ }
+
+@@ -865,7 +867,9 @@
+ //
+ // start up with baseq2 by default
+ //
+- FS_AddGameDirectory (va("%s/"BASEDIRNAME, fs_basedir->string) );
++ /*FS_AddGameDirectory (va("%s/"BASEDIRNAME, fs_basedir->string) );*/
++ FS_AddGameDirectory (PKGLIBDIR"/"BASEDIRNAME);
++ FS_AddGameDirectory (PKGDATADIR"/"BASEDIRNAME);
+
+ // any set gamedirs will be freed up to here
+ fs_base_searchpaths = fs_searchpaths;
================================================================
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