SPECS: ufoai.spec - added desktop file and icon - changed all name...

arvenil arvenil at pld-linux.org
Sun Jan 13 17:50:24 CET 2008


Author: arvenil                      Date: Sun Jan 13 16:50:24 2008 GMT
Module: SPECS                         Tag: HEAD
---- Log message:
- added desktop file and icon
- changed all name variations to "UFO: Alien Invasion"
- cleaning

---- Files affected:
SPECS:
   ufoai.spec (1.1 -> 1.2) 

---- Diffs:

================================================================
Index: SPECS/ufoai.spec
diff -u SPECS/ufoai.spec:1.1 SPECS/ufoai.spec:1.2
--- SPECS/ufoai.spec:1.1	Sun Jan 13 17:19:08 2008
+++ SPECS/ufoai.spec	Sun Jan 13 17:50:19 2008
@@ -1,5 +1,5 @@
 # $Revision$, $Date$
-Summary:	UFO: ALIEN INVASION is a squad-based tactical strategy game in the tradition of the old X-COM PC games
+Summary:	"UFO: Alien Invasion" is a squad-based tactical strategy game in the tradition of the old X-COM PC games
 Name:		ufoai
 Version:	2.2
 Release:	0.1
@@ -8,6 +8,7 @@
 URL:		http://ufoai.sourceforge.net/
 Source0:	http://dl.sourceforge.net/ufoai/%{name}-%{version}-source.tar.bz2
 # Source0-md5:	67347e7124fe5679c672a392161a6611
+Source1:	%{name}.desktop
 BuildRequires:	OpenGL-GLU-devel
 BuildRequires:	SDL-devel
 BuildRequires:	SDL_mixer-devel
@@ -27,7 +28,7 @@
 prepare your team, and dive head-first into the fast and flowing
 turn-based combat.
 
-UFO: ALIEN INVASION is a squad-based tactical strategy game in the
+"UFO: Alien Invasion" is a squad-based tactical strategy game in the
 tradition of the old X-COM PC games, but with a twist. This game
 combines military realism with hard science-fiction and the weirdness
 of an alien invasion. The carefully constructed turn-based system
@@ -40,7 +41,7 @@
 in combat against your enemies. If you like, you can even use them
 against your friends with multiplayer functionality.
 
-'UFO: Alien Invasion'. Endless hours of gameplay -- absolutely free.
+"UFO: Alien Invasion". Endless hours of gameplay -- absolutely free.
 
 %prep
 %setup -q -n %{name}-%{version}-source
@@ -57,7 +58,7 @@
 %install
 rm -rf $RPM_BUILD_ROOT
 
-install -d $RPM_BUILD_ROOT{%{_bindir},%{_libdir}/%{name}/base,%{_datadir}/%{name}/base/i18n}
+install -d $RPM_BUILD_ROOT{%{_bindir},%{_libdir}/%{name}/base,%{_datadir}/%{name}/base/i18n,%{_pixmapsdir},%{_desktopdir}}
 install base/game.so $RPM_BUILD_ROOT%{_libdir}/%{name}/base/game.so
 install ufo $RPM_BUILD_ROOT%{_libdir}/%{name}/ufoai
 install ufoded $RPM_BUILD_ROOT%{_libdir}/%{name}/ufoaided
@@ -75,14 +76,18 @@
 ./ufoaided
 EOF
 
-install %{name} $RPM_BUILD_ROOT%{_bindir}/%{name}
-install %{name}ded $RPM_BUILD_ROOT%{_bindir}/%{name}ded
+install ufoai $RPM_BUILD_ROOT%{_bindir}/ufoai
+install ufoaided $RPM_BUILD_ROOT%{_bindir}/ufoaided
 
 ln -s %{_datadir}/%{name}/base/i18n $RPM_BUILD_ROOT%{_libdir}/%{name}/base/i18n
 for i in 0base 0maps 0media 0models 0music 0pics 0snd 0ufos; do
     ln -s %{_datadir}/%{name}/base/$i.pk3 $RPM_BUILD_ROOT%{_libdir}/%{name}/base/$i.pk3
 done
 
+# install icon and desktop file
+install src/ports/linux/installer/data/ufo.xpm $RPM_BUILD_ROOT%{_pixmapsdir}/%{name}.xpm
+install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}/%{name}.desktop
+
 %clean
 rm -rf $RPM_BUILD_ROOT
 
@@ -101,6 +106,8 @@
 %dir %{_datadir}/%{name}
 %dir %{_datadir}/%{name}/base
 %{_datadir}/%{name}/base/i18n
+%{_pixmapsdir}/%{name}.xpm
+%{_desktopdir}/%{name}.desktop
 
 %define date	%(echo `LC_ALL="C" date +"%a %b %d %Y"`)
 %changelog
@@ -108,6 +115,11 @@
 All persons listed below can be reached at <cvs_login>@pld-linux.org
 
 $Log$
+Revision 1.2  2008-01-13 16:50:19  arvenil
+- added desktop file and icon
+- changed all name variations to "UFO: Alien Invasion"
+- cleaning
+
 Revision 1.1  2008-01-13 16:19:08  arvenil
 - init
 - really ugly spec but works fine
================================================================

---- CVS-web:
    http://cvs.pld-linux.org/cgi-bin/cvsweb.cgi/SPECS/ufoai.spec?r1=1.1&r2=1.2&f=u



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