packages: crossmingw32-w32api/crossmingw32-w32api.spec, crossmingw32-w32api...

qboosh qboosh at pld-linux.org
Tue Jun 28 20:12:35 CEST 2011


Author: qboosh                       Date: Tue Jun 28 18:12:35 2011 GMT
Module: packages                      Tag: HEAD
---- Log message:
- updated: w32api 3.17, glext 70

---- Files affected:
packages/crossmingw32-w32api:
   crossmingw32-w32api.spec (1.46 -> 1.47) , glext.h (1.7 -> 1.8) 

---- Diffs:

================================================================
Index: packages/crossmingw32-w32api/crossmingw32-w32api.spec
diff -u packages/crossmingw32-w32api/crossmingw32-w32api.spec:1.46 packages/crossmingw32-w32api/crossmingw32-w32api.spec:1.47
--- packages/crossmingw32-w32api/crossmingw32-w32api.spec:1.46	Sat Feb 19 18:56:34 2011
+++ packages/crossmingw32-w32api/crossmingw32-w32api.spec	Tue Jun 28 20:12:28 2011
@@ -2,22 +2,22 @@
 Summary:	MinGW32 Binary Utility Development Utilities - Win32 API libraries
 Summary(pl.UTF-8):	Zestaw narzędzi MinGW32 - biblioteki API Win32
 Name:		crossmingw32-w32api
-Version:	3.15
+Version:	3.17
 %define	apiver	%{version}
-%define	apisrc	w32api-%{apiver}-1-mingw32
+%define	apisrc	w32api-%{apiver}-2-mingw32
 %define runver	3.18
 %define	runsrc	mingwrt-%{runver}-mingw32
-Release:	2
+Release:	1
 Epoch:		1
 License:	Free
 Group:		Development/Libraries
 Source0:	http://downloads.sourceforge.net/mingw/%{apisrc}-src.tar.lzma
-# Source0-md5:	ea8f80d622446a63f3fa6aff64f79bfc
+# Source0-md5:	7a14e6c9687c010eed35db95604548a4
 # only for headers
 Source1:	http://downloads.sourceforge.net/mingw/%{runsrc}-src.tar.gz
 # Source1-md5:	34b54cb3379f871f0dcd5c20b69b0350
 Source2:	http://www.opengl.org/registry/api/glext.h
-# NoSource2-md5:	36eba7472c6fb11ab565d0f44a26432b
+# NoSource2-md5:	4bae59ed034b7c808081c0b56e42c0cb
 Patch0:		%{name}-include_fix.patch
 Patch1:		%{name}-mmsystem.patch
 URL:		http://www.mingw.org/
@@ -129,6 +129,7 @@
 %{_includedir}/dvdmedia.h
 %{_includedir}/GL
 %{_includedir}/ddk
+%{_includedir}/gdiplus
 %{_libdir}/lib[!d]*.a
 %{_libdir}/libdhcpcsvc.a
 %{_libdir}/libdlcapi.a
@@ -169,6 +170,9 @@
 All persons listed below can be reached at <cvs_login>@pld-linux.org
 
 $Log$
+Revision 1.47  2011/06/28 18:12:28  qboosh
+- updated: w32api 3.17, glext 70
+
 Revision 1.46  2011/02/19 17:56:34  wiget
 - release 2
 

================================================================
Index: packages/crossmingw32-w32api/glext.h
diff -u packages/crossmingw32-w32api/glext.h:1.7 packages/crossmingw32-w32api/glext.h:1.8
--- packages/crossmingw32-w32api/glext.h:1.7	Sat Oct  2 12:58:59 2010
+++ packages/crossmingw32-w32api/glext.h	Tue Jun 28 20:12:28 2011
@@ -31,7 +31,7 @@
 /* Header file version number, required by OpenGL ABI for Linux */
 /* glext.h last updated $Date$ */
 /* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 65
+#define GL_GLEXT_VERSION 70
 /* Function declaration macros - to move into glplatform.h */
 
 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@@ -5021,6 +5021,38 @@
 #ifndef GL_AMD_transform_feedback3_lines_triangles
 #endif
 
+#ifndef GL_AMD_depth_clamp_separate
+#define GL_DEPTH_CLAMP_NEAR_AMD           0x901E
+#define GL_DEPTH_CLAMP_FAR_AMD            0x901F
+#endif
+
+#ifndef GL_EXT_texture_sRGB_decode
+#define GL_TEXTURE_SRGB_DECODE_EXT        0x8A48
+#define GL_DECODE_EXT                     0x8A49
+#define GL_SKIP_DECODE_EXT                0x8A4A
+#endif
+
+#ifndef GL_NV_texture_multisample
+#define GL_TEXTURE_COVERAGE_SAMPLES_NV    0x9045
+#define GL_TEXTURE_COLOR_SAMPLES_NV       0x9046
+#endif
+
+#ifndef GL_AMD_blend_minmax_factor
+#define GL_FACTOR_MIN_AMD                 0x901C
+#define GL_FACTOR_MAX_AMD                 0x901D
+#endif
+
+#ifndef GL_AMD_sample_positions
+#define GL_SUBSAMPLE_DISTANCE_AMD         0x883F
+#endif
+
+#ifndef GL_EXT_x11_sync_object
+#define GL_SYNC_X11_FENCE_EXT             0x90E1
+#endif
+
+#ifndef GL_AMD_multi_draw_indirect
+#endif
+
 
 /*************************************************************/
 
@@ -11020,6 +11052,62 @@
 
 #ifndef GL_AMD_transform_feedback3_lines_triangles
 #define GL_AMD_transform_feedback3_lines_triangles 1
+#endif
+
+#ifndef GL_AMD_depth_clamp_separate
+#define GL_AMD_depth_clamp_separate 1
+#endif
+
+#ifndef GL_EXT_texture_sRGB_decode
+#define GL_EXT_texture_sRGB_decode 1
+#endif
+
+#ifndef GL_NV_texture_multisample
+#define GL_NV_texture_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+#endif
+
+#ifndef GL_AMD_blend_minmax_factor
+#define GL_AMD_blend_minmax_factor 1
+#endif
+
+#ifndef GL_AMD_sample_positions
+#define GL_AMD_sample_positions 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val);
+#endif
+
+#ifndef GL_EXT_x11_sync_object
+#define GL_EXT_x11_sync_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+#endif
+
+#ifndef GL_AMD_multi_draw_indirect
+#define GL_AMD_multi_draw_indirect 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
 #endif
 
 
================================================================

---- CVS-web:
    http://cvs.pld-linux.org/cgi-bin/cvsweb.cgi/packages/crossmingw32-w32api/crossmingw32-w32api.spec?r1=1.46&r2=1.47&f=u
    http://cvs.pld-linux.org/cgi-bin/cvsweb.cgi/packages/crossmingw32-w32api/glext.h?r1=1.7&r2=1.8&f=u



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