[packages/SDL2_sound] - updated to 2.0.2
qboosh
qboosh at pld-linux.org
Sat Dec 16 19:00:54 CET 2023
commit bc5dac7203d7ad28943ea3ecc5295d1d33382691
Author: Jakub Bogusz <qboosh at pld-linux.org>
Date: Sat Dec 16 18:36:42 2023 +0100
- updated to 2.0.2
SDL2_sound.spec | 10 ++++++----
1 file changed, 6 insertions(+), 4 deletions(-)
---
diff --git a/SDL2_sound.spec b/SDL2_sound.spec
index d5f71b8..97bbbdc 100644
--- a/SDL2_sound.spec
+++ b/SDL2_sound.spec
@@ -2,17 +2,17 @@
Summary: An abstract soundfile decoder
Summary(pl.UTF-8): Abstrakcyjny dekoder plików dźwiękowych
Name: SDL2_sound
-Version: 2.0.1
+Version: 2.0.2
Release: 1
License: Zlib
Group: Libraries
#Source0Download: https://github.com/icculus/SDL_sound/releases
Source0: https://github.com/icculus/SDL_sound/archive/v%{version}/SDL_sound-%{version}.tar.gz
-# Source0-md5: 4917a87b45f7b940a68cd1b60881cabb
+# Source0-md5: 08405318c3b7bbeff2d6d5bc72fc160f
Patch0: SDL_sound-use-builtin-clz.patch
URL: http://www.icculus.org/SDL_sound/
BuildRequires: SDL2-devel >= 2.0
-BuildRequires: cmake >= 2.8.12
+BuildRequires: cmake >= 3.0
Requires: SDL2 >= 2.0
Obsoletes: SDL_sound-play < 2
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
@@ -107,7 +107,7 @@ rm -rf $RPM_BUILD_ROOT
%files
%defattr(644,root,root,755)
-%doc LICENSE.txt docs/{CHANGELOG,CREDITS,README}.txt
+%doc LICENSE.txt README.md docs/{CHANGELOG,CREDITS}.txt
%attr(755,root,root) %{_bindir}/playsound
%attr(755,root,root) %{_libdir}/libSDL2_sound.so.*.*.*
%attr(755,root,root) %ghost %{_libdir}/libSDL2_sound.so.2
@@ -116,6 +116,8 @@ rm -rf $RPM_BUILD_ROOT
%defattr(644,root,root,755)
%attr(755,root,root) %{_libdir}/libSDL2_sound.so
%{_includedir}/SDL2/SDL_sound.h
+%{_pkgconfigdir}/SDL2_sound.pc
+%{_libdir}/cmake/SDL2_sound
%files static
%defattr(644,root,root,755)
================================================================
---- gitweb:
http://git.pld-linux.org/gitweb.cgi/packages/SDL2_sound.git/commitdiff/bc5dac7203d7ad28943ea3ecc5295d1d33382691
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